3 using SiliconStudio.Paradox.Effects;
4 using SiliconStudio.Paradox.Graphics;
5 using SiliconStudio.Core.Mathematics;
8 namespace SiliconStudio.
Paradox.Effects.Modules
10 public static partial class LightPrepassKeys
14 public static readonly
ParameterKey<float> LightAttenuationCutoff = LightKeys.LightAttenuationCutoff;
Key of an effect parameter.
All-in-One Buffer class linked SharpDX.Direct3D11.Buffer.
SiliconStudio.Paradox.Graphics.Buffer Buffer