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HashSerializationWriter.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
System
;
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using
System.IO;
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namespace
SiliconStudio.Core.Serialization
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{
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public
class
HashSerializationWriter
:
BinarySerializationWriter
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{
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public
HashSerializationWriter
(
Stream
outputStream) : base(outputStream)
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{
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}
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/// <inheritdoc/>
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public
unsafe
override
void
Serialize
(ref
string
value)
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{
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fixed (
char
* bufferStart = value)
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{
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Serialize
((IntPtr)bufferStart,
sizeof
(
char
) * value.Length);
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}
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}
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}
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}
SiliconStudio.Core.Serialization.HashSerializationWriter.HashSerializationWriter
HashSerializationWriter(Stream outputStream)
Definition:
HashSerializationWriter.cs:10
Stream
SiliconStudio.Core.Serialization.HashSerializationWriter.Serialize
unsafe override void Serialize(ref string value)
Serializes the specified string value. The value to serialize
Definition:
HashSerializationWriter.cs:15
SiliconStudio.Core.Serialization.Serialize
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.Core.Serialization.BinarySerializationWriter
Implements SerializationStream as a binary writer.
Definition:
BinarySerializationWriter.cs:12
SiliconStudio.Core.Serialization.HashSerializationWriter
Definition:
HashSerializationWriter.cs:8
sources
common
core
SiliconStudio.Core
Serialization
Binary
HashSerializationWriter.cs
Generated on Sat Dec 20 2014 21:51:11 for Paradox Game Engine by
1.8.7