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Paradox Game Engine
v1.0.0 beta06
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Namespaces | |
package | SiliconStudio.Paradox.Graphics |
Enumerations | |
enum | SiliconStudio.Paradox.Graphics.GraphicsResourceUsage { SiliconStudio.Paradox.Graphics.GraphicsResourceUsage.Default = unchecked((int)0), SiliconStudio.Paradox.Graphics.GraphicsResourceUsage.Immutable = unchecked((int)1), SiliconStudio.Paradox.Graphics.GraphicsResourceUsage.Dynamic = unchecked((int)2), SiliconStudio.Paradox.Graphics.GraphicsResourceUsage.Staging = unchecked((int)3) } |
Identifies expected resource use during rendering. The usage directly reflects whether a resource is accessible by the CPU and/or the GPU. More... | |