5 using SiliconStudio.Core.Diagnostics;
6 using SiliconStudio.Core.IO;
7 using SiliconStudio.Paradox.Importer.Common;
9 namespace SiliconStudio.
Paradox.Assets.Model
14 private const string FileExtensions =
".fbx";
16 private static readonly Guid uid =
new Guid(
"a15ae42d-42c5-4a3b-9f7e-f8cd91eda595");
18 public override Guid Id
26 public override string Description
30 return "FBX importer used for creating entities, 3D Models or animations assets";
34 public override string SupportedFileExtensions
38 return FileExtensions;
46 var entityInfo = meshConverter.ExtractEntity(localPath.FullPath);
Base implementation for ILogger.
override EntityInfo GetEntityInfo(UFile localPath, Logger logger)
Get the entity information. The path of the asset.The logger to use to log import message...
Defines a normalized file path. See UPath for details. This class cannot be inherited.