Paradox Game Engine
v1.0.0 beta06
Main Page
Related Pages
Packages
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Events
Macros
Pages
AstException.cs
Go to the documentation of this file.
1
#region License
2
/* **********************************************************************************
3
* Copyright (c) Roman Ivantsov
4
* This source code is subject to terms and conditions of the MIT License
5
* for Irony. A copy of the license can be found in the License.txt file
6
* at the root of this distribution.
7
* By using this source code in any fashion, you are agreeing to be bound by the terms of the
8
* MIT License.
9
* You must not remove this notice from this software.
10
* **********************************************************************************/
11
#endregion
12
13
using
System
;
14
using
System.Collections.Generic;
15
using
System.Linq;
16
using
System.Text;
17
18
namespace
Irony.Interpreter.Ast {
19
public
class
AstException
:
Exception
{
20
public
object
AstNode
;
21
public
AstException
(
object
astNode,
string
message) : base(message) {
22
AstNode
= astNode;
23
}
24
25
}
//class
26
}
Exception
SiliconStudio.Shaders.Parser.System
A system file.
Irony.Interpreter.Ast.AstException.AstNode
object AstNode
Definition:
AstException.cs:20
Irony.Interpreter.Ast.AstException.AstException
AstException(object astNode, string message)
Definition:
AstException.cs:21
Irony.Interpreter.Ast.AstNode
Definition:
AstNode.cs:36
Irony.Interpreter.Ast.AstException
Definition:
AstException.cs:19
sources
common
shaders
Irony
Interpreter
Ast
Base
AstException.cs
Generated on Sat Dec 20 2014 21:51:21 for Paradox Game Engine by
1.8.7