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ArrayCreationRequest.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
System
;
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using
System.Collections.Generic;
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namespace
SiliconStudio.TextureConverter.Requests
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{
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/// <summary>
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/// Request to create a texture array from a texture list.
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/// </summary>
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class
ArrayCreationRequest
: IRequest
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{
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public
override
RequestType Type {
get
{
return
RequestType.ArrayCreation; } }
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/// <summary>
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/// The texture list that will populate the array.
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/// </summary>
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public
List<TexImage> TextureList {
get
;
private
set; }
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/// <summary>
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/// Initializes a new instance of the <see cref="ArrayCreationRequest"/> class.
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/// </summary>
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/// <param name="textureList">The texture list.</param>
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public
ArrayCreationRequest
(List<TexImage> textureList)
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{
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TextureList = textureList;
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}
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}
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}
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.TextureConverter.Requests.ArrayCreationRequest.ArrayCreationRequest
ArrayCreationRequest(List< TexImage > textureList)
Initializes a new instance of the ArrayCreationRequest class.
Definition:
ArrayCreationRequest.cs:25
SiliconStudio.TextureConverter.Requests.ArrayCreationRequest
Request to create a texture array from a texture list.
Definition:
ArrayCreationRequest.cs:11
sources
tools
SiliconStudio.TextureConverter
Backend
Requests
ArrayCreationRequest.cs
Generated on Sat Dec 20 2014 21:53:26 for Paradox Game Engine by
1.8.7