Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
Annotations.cs
Go to the documentation of this file.
1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System;
4 using System.Collections.Generic;
5 
6 namespace SiliconStudio.Shaders.Ast.Hlsl
7 {
8  /// <summary>
9  /// An Annotations.
10  /// </summary>
12  {
13  /// <summary>
14  /// Initializes a new instance of the <see cref="Annotations"/> class.
15  /// </summary>
16  public Annotations()
17  {
18  Variables = new List<Variable>();
19  }
20 
21  /// <summary>
22  /// Gets or sets the variable.
23  /// </summary>
24  /// <value>
25  /// The variable.
26  /// </value>
27  public List<Variable> Variables { get; set; }
28  }
29 }
Annotations()
Initializes a new instance of the Annotations class.
Definition: Annotations.cs:16
An abstract class for a post attribute definition.