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AnimationBlendOperation.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
SiliconStudio.Core;
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namespace
SiliconStudio.
Paradox
.DataModel
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{
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/// <summary>
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/// Describes the type of animation blend operation.
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/// </summary>
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[DataContract]
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public
enum
AnimationBlendOperation
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{
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/// <summary>
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/// Linear blend operation.
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/// </summary>
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LinearBlend
,
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/// <summary>
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/// Add operation.
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/// </summary>
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Add,
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/// <summary>
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/// Subtract operation.
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/// </summary>
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Subtract,
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}
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}
SiliconStudio.Paradox.DataModel.LinearBlend
Linear blend operation.
SiliconStudio.Paradox.DataModel.AnimationBlendOperation
AnimationBlendOperation
Describes the type of animation blend operation.
Definition:
AnimationBlendOperation.cs:11
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
sources
engine
SiliconStudio.Paradox.Engine
DataModel
AnimationBlendOperation.cs
Generated on Sat Dec 20 2014 21:51:38 for Paradox Game Engine by
1.8.7