Paradox Game Engine  v1.0.0 beta06
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AnimationBlendOperation.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using SiliconStudio.Core;
4 
5 namespace SiliconStudio.Paradox.DataModel
6 {
7  /// <summary>
8  /// Describes the type of animation blend operation.
9  /// </summary>
10  [DataContract]
12  {
13  /// <summary>
14  /// Linear blend operation.
15  /// </summary>
17 
18  /// <summary>
19  /// Add operation.
20  /// </summary>
21  Add,
22 
23  /// <summary>
24  /// Subtract operation.
25  /// </summary>
26  Subtract,
27  }
28 }
AnimationBlendOperation
Describes the type of animation blend operation.