Paradox Game Engine  v1.0.0 beta06
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Package SiliconStudio.Paradox.UI.Panels

Classes

class  Canvas
 Defines an area within which you can position and size child elements with respect to in the Canvas area size. More...
 
class  Grid
 Represents a grid control with adjustable columns, rows and layers. More...
 
class  GridBase
 Represents the base primitive for all the grid-like controls More...
 
class  Panel
 Provides a base class for all Panel elements. Use Panel elements to position and arrange child objects Paradox applications. More...
 
class  StackPanel
 Arranges child elements into a single line that can be oriented horizontally or vertically. More...
 
class  UniformGrid
 Represents the grid where all the rows and columns have an uniform size. More...