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Paradox Game Engine
v1.0.0 beta06
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Classes | |
| class | EventManager |
| Provides event-related utility methods that register routed events for class owners and add class handlers. More... | |
| class | RoutedEvent |
| Represents and identifies a routed event and declares its characteristics. More... | |
| class | RoutedEvent< T > |
| A routed event typed with the RoutedEventArgs it triggers. More... | |
| class | RoutedEventArgs |
| Contains state information and event data associated with a routed event. More... | |
| class | RoutedEventHandlerInfo |
| class | RoutedEventHandlerInfo< T > |
Enumerations | |
| enum | RoutingStrategy { RoutingStrategy.Bubble, RoutingStrategy.Tunnel, RoutingStrategy.Direct } |
| Indicates the routing strategy of a routed event. More... | |
Indicates the routing strategy of a routed event.
Definition at line 8 of file RoutingStrategy.cs.