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Paradox Game Engine
v1.0.0 beta06
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Classes | |
| class | Border |
| A border element adds an uniform color border around its content. More... | |
| class | Button |
| Represents a Windows button control, which reacts to the Click event. More... | |
| class | ButtonBase |
| Represents the base primitive for all the button-like controls More... | |
| class | ContentControl |
| Represents a control with a single piece of content of any type. More... | |
| class | ContentDecorator |
| A ContentControl decorating its ContentControl.Content with a background image. More... | |
| class | ContentPresenter |
| A class aiming at presenting another UIElement. More... | |
| class | Control |
| Represents the base class for user interface (UI) controls. More... | |
| class | EditText |
| Represent an edit text where the user can enter text. More... | |
| class | ImageButton |
| A Button whose ContentControl.Content are the Button.PressedImage and Button.NotPressedImage. More... | |
| class | ImageElement |
| Represents a control that displays an image. More... | |
| class | ModalElement |
| Represents a modal element that puts an overlay upon the underneath elements and freeze their input. More... | |
| class | ScrollBar |
| Represents a scroll bar. More... | |
| class | ScrollingText |
| A text viewer that scrolls automatically the text from right to left. More... | |
| class | ScrollViewer |
| Represents a scroll viewer. A scroll viewer element has an infinite virtual size defined by its ScrollingMode. The user can move in that virtual size by touching and panning on the screen. More... | |
| class | Slider |
| Represents a slider element. More... | |
| class | TextBlock |
| Provides a lightweight control for displaying small amounts of text. More... | |
| class | ToggleButton |
| Represent a UI toggle button. A toggle but can have two or three states depending on the IsThreeState property. More... | |