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Paradox Game Engine
v1.0.0 beta06
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Classes | |
interface | IColorScan |
interface | IErrorHandler |
interface | IShaderTokenProvider |
class | ScanBase |
class | ScanBuff |
class | Scanner |
Enumerations | |
enum | Tokens { Tokens.EOF = 0, Tokens.maxParseToken = int.MaxValue } |
Summary Canonical example of MPLEX automaton More... | |
enum | ShaderToken { ShaderToken.EOF, ShaderToken.UNDEFINED, ShaderToken.PREPROCESSOR, ShaderToken.KEYWORD, ShaderToken.KEYWORD_FX, ShaderToken.KEYWORD_SPECIAL, ShaderToken.TYPE, ShaderToken.IDENTIFIER, ShaderToken.INTRINSIC, ShaderToken.COMMENT_LINE, ShaderToken.COMMENT, ShaderToken.NUMBER, ShaderToken.FLOAT, ShaderToken.STRING_LITERAL, ShaderToken.OPERATOR, ShaderToken.DELIMITER, ShaderToken.LEFT_BRACKET, ShaderToken.RIGHT_BRACKET, ShaderToken.LEFT_PARENTHESIS, ShaderToken.RIGHT_PARENTHESIS, ShaderToken.LEFT_SQUARE_BRACKET, ShaderToken.RIGHT_SQUARE_BRACKET } |
Definition at line 20 of file ShaderToken.cs.
enum NShader.Lexer.Tokens |
Summary Canonical example of MPLEX automaton
Enumerator | |
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EOF | |
maxParseToken |
Definition at line 44 of file ShaderMPlexer.cs.