Paradox Game Engine  v1.0.0 beta06
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fmShowException.Designer.cs
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1 namespace Irony.GrammarExplorer {
2  partial class fmShowException {
3  /// <summary>
4  /// Required designer variable.
5  /// </summary>
6  private System.ComponentModel.IContainer components = null;
7 
8  /// <summary>
9  /// Clean up any resources being used.
10  /// </summary>
11  /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
12  protected override void Dispose(bool disposing) {
13  if (disposing && (components != null)) {
14  components.Dispose();
15  }
16  base.Dispose(disposing);
17  }
18 
19  #region Windows Form Designer generated code
20 
21  /// <summary>
22  /// Required method for Designer support - do not modify
23  /// the contents of this method with the code editor.
24  /// </summary>
25  private void InitializeComponent() {
26  this.txtException = new System.Windows.Forms.TextBox();
27  this.SuspendLayout();
28  //
29  // txtException
30  //
31  this.txtException.AcceptsReturn = true;
32  this.txtException.AcceptsTab = true;
33  this.txtException.Dock = System.Windows.Forms.DockStyle.Fill;
34  this.txtException.Font = new System.Drawing.Font("Courier New", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
35  this.txtException.HideSelection = false;
36  this.txtException.Location = new System.Drawing.Point(0, 0);
37  this.txtException.Multiline = true;
38  this.txtException.Name = "txtException";
39  this.txtException.ReadOnly = true;
40  this.txtException.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
41  this.txtException.Size = new System.Drawing.Size(764, 334);
42  this.txtException.TabIndex = 1;
43  //
44  // fmShowException
45  //
46  this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
47  this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
48  this.ClientSize = new System.Drawing.Size(764, 334);
49  this.Controls.Add(this.txtException);
50  this.Name = "fmShowException";
51  this.Text = "Exception";
52  this.ResumeLayout(false);
53  this.PerformLayout();
54 
55  }
56 
57  #endregion
58 
59  private System.Windows.Forms.TextBox txtException;
60  }
61 }
SharpDX.DirectWrite.Font Font
override void Dispose(bool disposing)
Clean up any resources being used.
System.Windows.Point Point
Definition: ColorPicker.cs:15