Paradox Game Engine  v1.0.0 beta06
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Module.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System;
4 using System.IO;
5 using SiliconStudio.Assets;
6 using SiliconStudio.Assets.Templates;
7 using SiliconStudio.Core;
8 using SiliconStudio.Core.Reflection;
9 using SiliconStudio.Paradox.Effects;
10 
11 namespace SiliconStudio.Paradox.Assets
12 {
13  internal class Module
14  {
15  [ModuleInitializer]
16  public static void Initialize()
17  {
18  // Register solution platforms
19  ParadoxConfig.RegisterSolutionPlatforms();
20 
21  AssemblyRegistry.Register(typeof(Module).Assembly, AssemblyCommonCategories.Assets);
22  AssemblyRegistry.Register(typeof(ParameterKeys).Assembly, AssemblyCommonCategories.Assets);
23  }
24  }
25 }