Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
SiliconStudio.Paradox.Effects.RenderSystem Member List

This is the complete list of members for SiliconStudio.Paradox.Effects.RenderSystem, including all inherited members.

AddReference()SiliconStudio.Core.IReferencable
AssetSiliconStudio.Paradox.Games.GameSystemBaseprotected
BeginDraw()SiliconStudio.Paradox.Games.GameSystemBasevirtual
ComponentBase()SiliconStudio.Core.ComponentBaseprotected
ComponentBase(string name)SiliconStudio.Core.ComponentBaseprotected
Destroy()SiliconStudio.Core.ComponentBaseprotectedvirtual
Dispose()SiliconStudio.Core.ComponentBase
Draw(GameTime gameTime)SiliconStudio.Paradox.Effects.RenderSystemvirtual
Draw(RenderPass pass, RenderContext context)SiliconStudio.Paradox.Effects.RenderSystem
DrawOrderSiliconStudio.Paradox.Games.GameSystemBase
DrawOrderChangedSiliconStudio.Paradox.Games.GameSystemBase
EnabledSiliconStudio.Paradox.Games.GameSystemBase
EnabledChangedSiliconStudio.Paradox.Games.GameSystemBase
EndDraw()SiliconStudio.Paradox.Games.GameSystemBasevirtual
GameSiliconStudio.Paradox.Games.GameSystemBase
GameSystemBase(IServiceRegistry registry)SiliconStudio.Paradox.Games.GameSystemBaseprotected
GraphicsDeviceSiliconStudio.Paradox.Games.GameSystemBaseprotected
IdSiliconStudio.Core.ComponentBase
Initialize()SiliconStudio.Paradox.Games.GameSystemBasevirtual
IsDisposedSiliconStudio.Core.ComponentBase
LoadContent()SiliconStudio.Paradox.Effects.RenderSystemprotectedvirtual
NameSiliconStudio.Core.ComponentBase
OnDrawOrderChanged(object source, EventArgs e)SiliconStudio.Paradox.Games.GameSystemBaseprotectedvirtual
OnNameChanged()SiliconStudio.Core.ComponentBaseprotectedvirtual
OnUpdateOrderChanged(object source, EventArgs e)SiliconStudio.Paradox.Games.GameSystemBaseprotectedvirtual
PipelineSiliconStudio.Paradox.Effects.RenderSystem
PipelinesSiliconStudio.Paradox.Effects.RenderSystem
ReferenceCountSiliconStudio.Core.IReferencable
Release()SiliconStudio.Core.IReferencable
RenderSystem(IServiceRegistry registry)SiliconStudio.Paradox.Effects.RenderSystem
ServicesSiliconStudio.Paradox.Games.GameSystemBase
TagsSiliconStudio.Core.ComponentBase
ToString()SiliconStudio.Core.ComponentBase
UnloadContent()SiliconStudio.Paradox.Games.GameSystemBaseprotectedvirtual
Update(GameTime gameTime)SiliconStudio.Paradox.Games.GameSystemBasevirtual
UpdateOrderSiliconStudio.Paradox.Games.GameSystemBase
UpdateOrderChangedSiliconStudio.Paradox.Games.GameSystemBase
VisibleSiliconStudio.Paradox.Games.GameSystemBase
VisibleChangedSiliconStudio.Paradox.Games.GameSystemBase