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VirtualFileShare.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
System
;
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namespace
SiliconStudio.Core.IO
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{
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/// <summary>
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/// File share capabilities, equivalent of <see cref="System.IO.FileShare"/>.
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/// </summary>
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[
Flags
]
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public
enum
VirtualFileShare
: uint
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{
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None = 0,
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Read
= 1,
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Write
= 2,
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ReadWrite
= 3,
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Delete
= 4,
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}
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}
SiliconStudio.Core.IO.ReadWrite
Read/Write Access,
SiliconStudio.Core.IO.Read
Read access.
SiliconStudio.Core.IO.Delete
SiliconStudio.Core.IO.VirtualFileShare
VirtualFileShare
File share capabilities, equivalent of System.IO.FileShare.
Definition:
VirtualFileShare.cs:11
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.Paradox.AssimpNet.Material.Flags
Flags
Enumeration of the new Assimp's flags.
Definition:
MaterialStack.cs:29
SiliconStudio.Core.IO.Write
Write access.
sources
common
core
SiliconStudio.Core.IO
VirtualFileShare.cs
Generated on Sat Dec 20 2014 21:51:02 for Paradox Game Engine by
1.8.7