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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
class | SiliconStudio.Presentation.Controls.UnitSystem |
Represent an unit system that can be used with a ScaleBar More... | |
class | SiliconStudio.Presentation.Controls.UnitConversion |
Represent an unit conversion for an UnitSystem used for grouping large or small values (such as nano or mega units) More... | |
class | SiliconStudio.Presentation.Controls.UnitGrouping |
Represent an acceptable value for grouping units More... | |
class | SiliconStudio.Presentation.Controls.UnitConversionCollection |
A collection of UnitConversion. Note that when two multipliable UnitConversion conflict (eg. 5mm and 0.5cm), the last one has priority. More... | |
class | SiliconStudio.Presentation.Controls.UnitGroupingCollection |
A collection of UnitGrouping.Note that when two multipliable UnitGrouping conflict, the last one has priority. More... | |
Namespaces | |
package | SiliconStudio.Presentation.Controls |