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UIProfilerKeys.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
SiliconStudio.Core.Diagnostics;
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namespace
SiliconStudio.
Paradox
.UI
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{
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/// <summary>
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/// Various <see cref="ProfilingKey"/> used to measure performance across some part of the UI system.
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/// </summary>
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public
static
class
UIProfilerKeys
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{
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public
static
readonly
ProfilingKey
UI =
new
ProfilingKey
(
"UI"
);
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public
static
readonly
ProfilingKey
TouchEventsUpdate =
new
ProfilingKey
(UI,
"TouchEvents"
,
ProfilingKeyFlags
.Log);
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}
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}
SiliconStudio.Core.Diagnostics.ProfilingKey
A key to identify a specific profile.
Definition:
ProfilingKey.cs:11
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
SiliconStudio.Core.Diagnostics.ProfilingKeyFlags
ProfilingKeyFlags
Definition:
ProfilingKeyFlags.cs:8
SiliconStudio.Paradox.UI.UIProfilerKeys
Various ProfilingKey used to measure performance across some part of the UI system.
Definition:
UIProfilerKeys.cs:10
sources
engine
SiliconStudio.Paradox.UI
UIProfilerKeys.cs
Generated on Sat Dec 20 2014 21:52:05 for Paradox Game Engine by
1.8.7