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TransformationSkinningKeys.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
SiliconStudio.Core.Mathematics;
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namespace
SiliconStudio.
Paradox
.Effects.Modules
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{
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public
static
partial class
TransformationSkinningKeys
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{
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public
static
readonly
ParameterKey<Matrix[]>
BlendMatrixArray = ParameterKeys.New<
Matrix
[]>();
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}
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}
SiliconStudio.Paradox.Effects.ParameterKey
Key of an effect parameter.
Definition:
ParameterKey.cs:15
SiliconStudio.Paradox.Effects.Modules.TransformationSkinningKeys
Definition:
TransformationSkinningKeys.cs:7
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
SiliconStudio.Core.Mathematics.Matrix
Represents a 4x4 mathematical matrix.
Definition:
Matrix.cs:47
sources
engine
SiliconStudio.Paradox.Engine
Shaders
TransformationSkinningKeys.cs
Generated on Sat Dec 20 2014 21:51:43 for Paradox Game Engine by
1.8.7