2 using System.Collections.Generic;
5 using System.Windows.Interactivity;
6 using SiliconStudio.Presentation.Controls;
8 namespace SiliconStudio.Paradox.DebugTools.Behaviors
20 Renderer.LastFrameRender += OnRendererLastFrameRender;
25 Renderer.LastFrameRender -= OnRendererLastFrameRender;
30 AssociatedObject.SetUnitAt(e.FrameData.EndTime, Renderer.ActualWidth);