53 private static readonly
TextureType[] TextureTypes =
new[] { Texture, Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCube };
136 return TextureTypes.FirstOrDefault(textureType => string.Compare(name, textureType.Name.Text,
true, CultureInfo.InvariantCulture) == 0);
static TextureType Parse(string name)
Parses the specified name.
override bool Equals(object obj)
override int GetHashCode()
bool Equals(TextureType other)
TextureType()
Initializes a new instance of the TextureType class.
TextureType(string name, params string[] altNames)
Initializes a new instance of the TextureType class.