Paradox Game Engine  v1.0.0 beta06
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TextBox.cs File Reference

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Classes

class  SiliconStudio.Presentation.Controls.TextBox
 An implementation of the TextBoxBase control that provides additional features such as a proper validation/cancellation workflow, and a watermark to display when the text is empty. More...
 

Namespaces

package  SiliconStudio.Presentation.Controls
 

Enumerations

enum  SiliconStudio.Presentation.Controls.TrimmingSource { SiliconStudio.Presentation.Controls.TrimmingSource.Begin, SiliconStudio.Presentation.Controls.TrimmingSource.Middle, SiliconStudio.Presentation.Controls.TrimmingSource.End }