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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
class | SiliconStudio.TextureConverter.TexAtlas |
A texture atlas : a texture made from a composition of many textures. More... | |
class | SiliconStudio.TextureConverter.TexAtlas.TexLayout |
Describes the positions and size of every inner textures of a texture atlas More... | |
struct | SiliconStudio.TextureConverter.TexAtlas.TexLayout.Position |
Contains the needed informatio to retrieve an inner texture from the corresponding texture atlas. More... | |
Namespaces | |
package | SiliconStudio.TextureConverter |