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StreamFlags.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
System
;
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namespace
SiliconStudio.Core.IO
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{
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/// <summary>
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/// Describes the different type of streams.
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/// </summary>
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[
Flags
]
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public
enum
StreamFlags
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{
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/// <summary>
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/// Returns the default underlying stream without any alterations. Can be a seek-able stream or not depending on the file.
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/// </summary>
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None,
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/// <summary>
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/// A stream in which we can seek
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/// </summary>
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Seekable
,
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}
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}
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.Paradox.AssimpNet.Material.Flags
Flags
Enumeration of the new Assimp's flags.
Definition:
MaterialStack.cs:29
SiliconStudio.Core.IO.Seekable
A stream in which we can seek
SiliconStudio.Core.IO.StreamFlags
StreamFlags
Describes the different type of streams.
Definition:
StreamFlags.cs:11
sources
common
core
SiliconStudio.Core.IO
StreamFlags.cs
Generated on Sat Dec 20 2014 21:51:02 for Paradox Game Engine by
1.8.7