3 using SiliconStudio.Core.Mathematics;
19 Type = ColliderShapeTypes.StaticPlane;
25 InternalShape =
new BulletSharp.StaticPlaneShape(normal, offset);
34 public Vector3 Normal {
get;
private set; }
42 public float Offset {
get;
private set; }
Represents a three dimensional mathematical vector.
StaticPlaneColliderShape(Vector3 normal, float offset)
Initializes a new instance of the StaticPlaneColliderShape class. A static plane that is solid to inf...
using SiliconStudio.Paradox. Physics