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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
| class | SiliconStudio.Paradox.Graphics.SpriteFont |
| SpriteFont to use with SpriteBatch. See SpriteFont to learn how to use it. More... | |
| interface | SiliconStudio.Paradox.Graphics.SpriteFont.IFontManager |
| struct | SiliconStudio.Paradox.Graphics.SpriteFont.StringProxy |
| struct | SiliconStudio.Paradox.Graphics.SpriteFont.InternalDrawCommand |
| Structure InternalDrawCommand used to pass parameters to InternalDrawGlyph | |
| struct | SiliconStudio.Paradox.Graphics.SpriteFont.InternalUIDrawCommand |
| Structure InternalDrawCommand used to pass parameters to InternalDrawGlyph | |
Namespaces | |
| package | SiliconStudio.Paradox.Graphics |
Typedefs | |
| using | Color = SiliconStudio.Core.Mathematics.Color |
| using | Rectangle = SiliconStudio.Core.Mathematics.Rectangle |
| using | RectangleF = SiliconStudio.Core.Mathematics.RectangleF |
Definition at line 15 of file SpriteFont.cs.
Definition at line 16 of file SpriteFont.cs.
Definition at line 17 of file SpriteFont.cs.