Paradox Game Engine  v1.0.0 beta06
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SpriteFont.cs File Reference

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Classes

class  SiliconStudio.Paradox.Graphics.SpriteFont
 SpriteFont to use with SpriteBatch. See SpriteFont to learn how to use it. More...
 
interface  SiliconStudio.Paradox.Graphics.SpriteFont.IFontManager
 
struct  SiliconStudio.Paradox.Graphics.SpriteFont.StringProxy
 
struct  SiliconStudio.Paradox.Graphics.SpriteFont.InternalDrawCommand
 Structure InternalDrawCommand used to pass parameters to InternalDrawGlyph
 
struct  SiliconStudio.Paradox.Graphics.SpriteFont.InternalUIDrawCommand
 Structure InternalDrawCommand used to pass parameters to InternalDrawGlyph
 

Namespaces

package  SiliconStudio.Paradox.Graphics
 

Typedefs

using Color = SiliconStudio.Core.Mathematics.Color
 
using Rectangle = SiliconStudio.Core.Mathematics.Rectangle
 
using RectangleF = SiliconStudio.Core.Mathematics.RectangleF
 

Typedef Documentation

Definition at line 15 of file SpriteFont.cs.