Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
SoundPlayState.cs File Reference

Go to the source code of this file.

Namespaces

package  SiliconStudio.Paradox.Audio
 

Enumerations

enum  SiliconStudio.Paradox.Audio.SoundPlayState { SiliconStudio.Paradox.Audio.SoundPlayState.Playing, SiliconStudio.Paradox.Audio.SoundPlayState.Paused, SiliconStudio.Paradox.Audio.SoundPlayState.Stopped }
 Current state (playing, paused, or stopped) of a sound implementing the IPlayableSound interface. More...