6 using SiliconStudio.Core.Serialization;
7 using SiliconStudio.Core.Serialization.Assets;
8 using SiliconStudio.Core.Serialization.Contents;
10 namespace SiliconStudio.
Paradox.Audio
12 internal class SoundMusicSerializer : ContentSerializerBase<SoundMusic>
14 private readonly AudioEngine audioEngine;
16 public SoundMusicSerializer(AudioEngine engine)
20 throw new ArgumentNullException(
"engine");
30 obj = SoundMusic.Load(audioEngine, stream.NativeStream);
34 throw new NotImplementedException();
Base class for implementation of SerializationStream.
ArchiveMode
Enumerates the different mode of serialization (either serialization or deserialization).