Paradox Game Engine  v1.0.0 beta06
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SolutionPlatformCollection.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System.Collections.ObjectModel;
4 using SiliconStudio.Core;
5 
6 namespace SiliconStudio.Assets
7 {
8  /// <summary>
9  /// A collection of <see cref="SolutionPlatform"/>.
10  /// </summary>
11  public sealed class SolutionPlatformCollection : KeyedCollection<PlatformType, SolutionPlatform>
12  {
13  protected override PlatformType GetKeyForItem(SolutionPlatform item)
14  {
15  return item.Type;
16  }
17  }
18 }
Defines a solution platform.
PlatformType
Describes the platform operating system.
Definition: PlatformType.cs:9
override PlatformType GetKeyForItem(SolutionPlatform item)