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ShadowMapPermutationArray.cs
Go to the documentation of this file.
1
using
System.Collections.Generic;
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3
namespace
SiliconStudio.
Paradox
.Effects
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{
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public
class
ShadowMapPermutationArray
:
PermutationArray
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{
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public
static
ParameterKey<ShadowMapPermutationArray>
Key = ParameterKeys.Resource(
new
ShadowMapPermutationArray
());
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public
ShadowMapPermutationArray
()
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{
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ShadowMaps =
new
List<ShadowMapPermutation>();
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}
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public
IList<ShadowMapPermutation> ShadowMaps {
get
; set; }
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public
override
IEnumerable<Permutation>
GetValues
()
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{
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return
ShadowMaps;
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}
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}
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}
SiliconStudio.Paradox.Effects.ParameterKey
Key of an effect parameter.
Definition:
ParameterKey.cs:15
SiliconStudio.Paradox.Effects.ShadowMapPermutationArray
Definition:
ShadowMapPermutationArray.cs:5
SiliconStudio.Paradox.Effects.ShadowMapPermutationArray.ShadowMapPermutationArray
ShadowMapPermutationArray()
Definition:
ShadowMapPermutationArray.cs:9
SiliconStudio.Paradox.Effects.ShadowMapPermutationArray.GetValues
override IEnumerable< Permutation > GetValues()
Definition:
ShadowMapPermutationArray.cs:16
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
IEnumerable
PermutationArray
sources
scripts
ScriptShader
Effects
Deprecated
ShadowMapPermutationArray.cs
Generated on Sat Dec 20 2014 21:52:09 for Paradox Game Engine by
1.8.7