3 using System.Collections.Generic;
5 namespace SiliconStudio.
Paradox.Shaders
17 public static void Add(
this Dictionary<string, ShaderMixinSourceTree> mixinSourceTreeChildren,
ShaderMixinSourceTree sourceTree)
21 mixinSourceTreeChildren[sourceTree.Name] = sourceTree;
Contains a tree of ShaderMixinSource.
static void Add(this Dictionary< string, ShaderMixinSourceTree > mixinSourceTreeChildren, ShaderMixinSourceTree sourceTree)
Adds the specified mixin source tree to the children of a ShaderMixinSourceTree.
Extensions for ShaderMixinSourceTree