![]() |
Paradox Game Engine
v1.0.0 beta06
|
Go to the source code of this file.
Classes | |
class | ScriptTest.ScriptParticleSmoke |
struct | ScriptTest.ScriptParticleSmoke.ParticleData |
Namespaces | |
package | ScriptTest |
Typedefs | |
using | Buffer = SiliconStudio.Paradox.Graphics.Buffer |
Definition at line 21 of file ScriptParticleSmoke.cs.