3 using System.Collections.Generic;
4 using SiliconStudio.Core.Serialization.Contents;
5 using SiliconStudio.Core.Serialization.Converters;
6 using SiliconStudio.Paradox.DataModel;
7 using SiliconStudio.Paradox.Engine;
9 namespace SiliconStudio.
Paradox.Effects
15 [ContentSerializer(typeof(DataContentConverterSerializer<Scene>))]
25 public List<LightComponent> Lights {
get; set; }
28 public List<CameraComponent> Cameras {
get; set; }
Base class for converters to/from a data type.
Scene as exported by third-party exporters (FBX, Assimp, etc...)
An aggregation of AnimationCurve with their channel names.
Collection of Mesh, each one usually being a different LOD of the same Model. The effect system will ...