Paradox Game Engine  v1.0.0 beta06
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Rational.Direct3D.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 #if SILICONSTUDIO_PARADOX_GRAPHICS_API_DIRECT3D
4 // Copyright (c) 2011-2012 Silicon Studio
5 
6 using System;
7 
8 namespace SiliconStudio.Paradox.Graphics
9 {
10  public partial struct Rational
11  {
12  /// <summary>
13  /// Converts from SharpDX representation.
14  /// </summary>
15  /// <param name="rational">The rational.</param>
16  /// <returns>Rational.</returns>
17  internal static Rational FromSharpDX(SharpDX.DXGI.Rational rational)
18  {
19  return new Rational(rational.Numerator, rational.Denominator);
20  }
21 
22  /// <summary>
23  /// Converts to SharpDX representation.
24  /// </summary>
25  /// <returns>SharpDX.DXGI.Rational.</returns>
26  internal SharpDX.DXGI.Rational ToSharpDX()
27  {
28  return new SharpDX.DXGI.Rational(Numerator, Denominator);
29  }
30  }
31 }
32 #endif