Paradox Game Engine  v1.0.0 beta06
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PresentInterval.cs File Reference

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Namespaces

package  SiliconStudio.Paradox.Graphics
 

Enumerations

enum  SiliconStudio.Paradox.Graphics.PresentInterval { SiliconStudio.Paradox.Graphics.PresentInterval.Immediate = 0, SiliconStudio.Paradox.Graphics.PresentInterval.Default = One, SiliconStudio.Paradox.Graphics.PresentInterval.One = 1, SiliconStudio.Paradox.Graphics.PresentInterval.Two = 2 }
 Defines flags that describe the relationship between the adapter refresh rate and the rate at which Present operations are completed. More...