Paradox Game Engine  v1.0.0 beta06
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PreMultiplyAlphaRequest.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System;
4 using System.Collections.Generic;
5 using System.Linq;
6 using System.Text;
7 using System.Threading.Tasks;
8 
9 namespace SiliconStudio.TextureConverter.Requests
10 {
11  /// <summary>
12  /// Request to premultiply the alpha on the texture
13  /// </summary>
14  class PreMultiplyAlphaRequest : IRequest
15  {
16  public override RequestType Type { get { return RequestType.PreMultiplyAlpha; } }
17 
18  /// <summary>
19  /// Initializes a new instance of the <see cref="PreMultiplyAlphaRequest"/> class.
20  /// </summary>
22  {
23  }
24  }
25 }
PreMultiplyAlphaRequest()
Initializes a new instance of the PreMultiplyAlphaRequest class.