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ParticleFieldAccessor.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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namespace
SiliconStudio.
Paradox
.Particles
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{
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/// <summary>
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/// Specifies how to access a <see cref="ParticleFieldDescription"/> in a given <see cref="ParticleSystem"/> instance.
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/// </summary>
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public
struct
ParticleFieldAccessor
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{
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private
readonly
int
offset;
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internal
ParticleFieldAccessor
(ParticleField field)
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{
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this.offset = field.Offset;
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}
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public
ParticleFieldAccessor
(
int
offset)
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{
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this.offset = offset;
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}
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public
bool
IsValid
()
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{
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return
this.offset != -1;
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}
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public
static
implicit
operator
int(
ParticleFieldAccessor
accessor)
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{
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return
accessor.offset;
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}
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}
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/// <summary>
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/// Specifies how to access a <see cref="ParticleFieldDescription{T}"/> in a given <see cref="ParticleSystem"/> instance.
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/// </summary>
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/// <typeparam name="T">Type of the field.</typeparam>
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public
struct
ParticleFieldAccessor
<T>
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{
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private
readonly
int
offset;
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internal
ParticleFieldAccessor
(ParticleField field)
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{
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this.offset = field.Offset;
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}
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public
ParticleFieldAccessor
(
int
offset)
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{
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this.offset = offset;
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}
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public
bool
IsValid
()
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{
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return
this.offset != -1;
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}
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public
static
implicit
operator
ParticleFieldAccessor
(
ParticleFieldAccessor<T>
field)
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{
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return
new
ParticleFieldAccessor
(field.offset);
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}
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public
static
implicit
operator
int(
ParticleFieldAccessor<T>
accessor)
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{
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return
accessor.offset;
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}
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}
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}
SiliconStudio.Paradox.Particles.ParticleFieldAccessor
Specifies how to access a ParticleFieldDescription in a given ParticleSystem instance.
Definition:
ParticleFieldAccessor.cs:8
SiliconStudio.Paradox.Particles.ParticleFieldAccessor.ParticleFieldAccessor
ParticleFieldAccessor(int offset)
Definition:
ParticleFieldAccessor.cs:17
SiliconStudio.Paradox.Particles.ParticleFieldAccessor.IsValid
bool IsValid()
Definition:
ParticleFieldAccessor.cs:22
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
SiliconStudio.Paradox.Particles.ParticleFieldAccessor< T >
Specifies how to access a ParticleFieldDescription{T} in a given ParticleSystem instance.
Definition:
ParticleFieldAccessor.cs:37
SiliconStudio.Paradox.Particles.ParticleFieldAccessor< T >.IsValid
bool IsValid()
Definition:
ParticleFieldAccessor.cs:51
SiliconStudio.Paradox.Particles.ParticleFieldAccessor< T >.ParticleFieldAccessor
ParticleFieldAccessor(int offset)
Definition:
ParticleFieldAccessor.cs:46
sources
engine
SiliconStudio.Paradox.Engine
Particles
ParticleFieldAccessor.cs
Generated on Sat Dec 20 2014 21:51:43 for Paradox Game Engine by
1.8.7