Paradox Game Engine  v1.0.0 beta06
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MicroThread.cs File Reference

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Classes

class  SiliconStudio.Core.MicroThreading.MicroThread
 Represents an execution context managed by a Scheduler, that can cooperatively yield execution to another MicroThread at any point (usually using async calls). More...
 

Namespaces

package  SiliconStudio.Core.MicroThreading