Paradox Game Engine  v1.0.0 beta06
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MemberReferenceExpressionNodeCouple.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using SiliconStudio.Shaders.Ast;
4 
5 namespace SiliconStudio.Paradox.Shaders.Parser.Analysis
6 {
8  {
10  public Node Node;
11 
12  public MemberReferenceExpressionNodeCouple() : this(null, null) { }
13 
15  {
16  Member = member;
17  Node = node;
18  }
19  }
20 }
Abstract node.
Definition: Node.cs:15
A member reference in the form {this}.{Name}