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Enumerations
MaterialBinaryOperand.cs File Reference
Go to the source code of this file.
Namespaces
package
SiliconStudio.Paradox.Assets.Materials.Nodes
Enumerations
enum
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand
{
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.None
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Add
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Average
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Color
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.ColorBurn
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.ColorDodge
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Darken
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Desaturate
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Difference
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Divide
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Exclusion
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.HardLight
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.HardMix
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Hue
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Illuminate
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.In
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Lighten
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.LinearBurn
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.LinearDodge
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Mask
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Multiply
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Opaque
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Out
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Over
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Overlay
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.PinLight
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Saturate
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Saturation
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Screen
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.SoftLight
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.Subtract
,
SiliconStudio.Paradox.Assets.Materials.Nodes.MaterialBinaryOperand.SubstituteAlpha
}
Operands of the MaterialNode.
More...
sources
engine
SiliconStudio.Paradox.Assets
Materials
Nodes
MaterialBinaryOperand.cs
Generated on Sat Dec 20 2014 21:53:53 for Paradox Game Engine by
1.8.7