4 using SiliconStudio.Paradox.Effects.Modules.Renderers;
5 using SiliconStudio.Paradox.Graphics;
7 namespace SiliconStudio.
Paradox.Effects.Modules.Processors
16 var shadowSubKey = string.Format(
".shadows[{0}]", index);
17 info.ShadowMapReceiverInfoKey = ParameterKeys.AppendKey(ShadowMapRenderer.Receivers, shadowSubKey);
18 info.ShadowMapReceiverVsmInfoKey = ParameterKeys.AppendKey(ShadowMapRenderer.ReceiversVsm, shadowSubKey);
19 info.ShadowMapLevelReceiverInfoKey = ParameterKeys.AppendKey(ShadowMapRenderer.LevelReceivers, shadowSubKey);
20 info.ShadowMapLightCountKey = ParameterKeys.AppendKey(ShadowMapRenderer.ShadowMapLightCount, shadowSubKey);
21 info.ShadowMapTextureKey = ParameterKeys.AppendKey(ShadowMapKeys.Texture, shadowSubKey);
static ShadowUpdateInfo CreateShadowUpdateInfo(int index, int level)