Paradox Game Engine  v1.0.0 beta06
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LightShadowProcessorDefaultBudget.cs File Reference

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Classes

class  SiliconStudio.Paradox.Effects.Modules.Processors.LightShadowProcessorDefaultBudget
 This class inherits from LightShadowProcessorWithBudget and has a budget of two 2048 x 2048 shadow map textures: one for the variance shadow maps, one for the other types. More...
 

Namespaces

package  SiliconStudio.Paradox.Effects.Modules.Processors