Paradox Game Engine  v1.0.0 beta06
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ItemListCompiler.cs File Reference

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Classes

class  SiliconStudio.Assets.Compiler.ItemListCompiler
 The base class to compile a series of AssetItems using associated IAssetCompilers. An item list compiler only creates the build steps required to creates some output items. The result of a compilation has then to be executed by the build engine to effectively create the outputs items. More...
 

Namespaces

package  SiliconStudio.Assets.Compiler