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| class | SiliconStudio.Paradox.Input.InputManagerBase |
| | Interface for input management system, including keyboard, mouse, gamepads and touch. More...
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| class | SiliconStudio.Paradox.Input.InputManagerBase.PointerInfo |
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| struct | SiliconStudio.Paradox.Input.InputManagerBase.GamePadKey |
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| struct | SiliconStudio.Paradox.Input.InputManagerBase.KeyboardInputEvent |
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| struct | SiliconStudio.Paradox.Input.InputManagerBase.MouseInputEvent |
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| class | SiliconStudio.Paradox.Input.InputManagerBase.GamePad |
| | Base class used to track the state of a gamepad (XInput or DirectInput).
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| class | SiliconStudio.Paradox.Input.InputManagerBase.GamePadFactory |
| | Base class used to track the state of a gamepad (XInput or DirectInput).
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