Paradox Game Engine  v1.0.0 beta06
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InputManagerBase.cs File Reference

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Classes

class  SiliconStudio.Paradox.Input.InputManagerBase
 Interface for input management system, including keyboard, mouse, gamepads and touch. More...
 
class  SiliconStudio.Paradox.Input.InputManagerBase.PointerInfo
 
struct  SiliconStudio.Paradox.Input.InputManagerBase.GamePadKey
 
struct  SiliconStudio.Paradox.Input.InputManagerBase.KeyboardInputEvent
 
struct  SiliconStudio.Paradox.Input.InputManagerBase.MouseInputEvent
 
class  SiliconStudio.Paradox.Input.InputManagerBase.GamePad
 Base class used to track the state of a gamepad (XInput or DirectInput).
 
class  SiliconStudio.Paradox.Input.InputManagerBase.GamePadFactory
 Base class used to track the state of a gamepad (XInput or DirectInput).
 

Namespaces

package  SiliconStudio.Paradox.Input