Paradox Game Engine  v1.0.0 beta06
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ImageFileType.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 //
4 // Copyright (c) 2010-2012 SharpDX - Alexandre Mutel
5 //
6 // Permission is hereby granted, free of charge, to any person obtaining a copy
7 // of this software and associated documentation files (the "Software"), to deal
8 // in the Software without restriction, including without limitation the rights
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10 // copies of the Software, and to permit persons to whom the Software is
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13 // The above copyright notice and this permission notice shall be included in
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23 namespace SiliconStudio.Paradox.Graphics
24 {
25  /// <summary>
26  /// Image file format used by <see cref="Image.Save(string,SiliconStudio.Paradox.Graphics.ImageFileType)"/>
27  /// </summary>
28  public enum ImageFileType
29  {
30  /// <summary>
31  /// Paradox image file.
32  /// </summary>
33  Paradox,
34 
35  /// <summary>
36  /// A DDS file.
37  /// </summary>
38  Dds,
39 
40  /// <summary>
41  /// A PNG file.
42  /// </summary>
43  Png,
44 
45  /// <summary>
46  /// A GIF file.
47  /// </summary>
48  Gif,
49 
50  /// <summary>
51  /// A JPG file.
52  /// </summary>
53  Jpg,
54 
55  /// <summary>
56  /// A BMP file.
57  /// </summary>
58  Bmp,
59 
60  /// <summary>
61  /// A TIFF file.
62  /// </summary>
63  Tiff,
64 
65  /// <summary>
66  /// A WMP file.
67  /// </summary>
68  Wmp,
69 
70  /// <summary>
71  /// A TGA File.
72  /// </summary>
73  Tga,
74  }
75 }
ImageFileType
Image file format used by Image.Save(string,SiliconStudio.Paradox.Graphics.ImageFileType) ...