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IdentifierNs.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
System
;
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namespace
SiliconStudio.Shaders.Ast.Hlsl
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{
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/// <summary>
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/// A C++ identifier with namespaces "::" separator
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/// </summary>
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public
class
IdentifierNs
:
CompositeIdentifier
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{
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/// <inheritdoc/>
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public
override
string
Separator
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{
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get
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{
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return
"::"
;
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}
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}
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}
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}
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.Shaders.Ast.Hlsl.IdentifierNs
A C++ identifier with namespaces "::" separator
Definition:
IdentifierNs.cs:10
SiliconStudio.Shaders.Ast.Hlsl.CompositeIdentifier
A composite identifier.
Definition:
CompositeIdentifier.cs:13
sources
common
shaders
SiliconStudio.Shaders
Ast
Hlsl
IdentifierNs.cs
Generated on Sat Dec 20 2014 21:51:24 for Paradox Game Engine by
1.8.7