Paradox Game Engine  v1.0.0 beta06
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IVirtualButton.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 namespace SiliconStudio.Paradox.Input
4 {
5  /// <summary>
6  /// Interface IVirtualButton
7  /// </summary>
8  public interface IVirtualButton
9  {
10  /// <summary>
11  /// Gets the value associated with this virtual button from an input manager.
12  /// </summary>
13  /// <param name="manager">The manager.</param>
14  /// <returns>System.Single.</returns>
15  float GetValue(InputManagerBase manager);
16  }
17 }
Interface for input management system, including keyboard, mouse, gamepads and touch.