Paradox Game Engine  v1.0.0 beta06
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IParticlePluginListener.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 namespace SiliconStudio.Paradox.Particles
4 {
5  /// <summary>
6  /// Listeners that can react on addition or removal to a <see cref="ParticleSystem"/>.
7  /// </summary>
9  {
10  void OnAddPlugin(ParticleSystem particleSystem);
11  void OnRemovePlugin(ParticleSystem particleSystem);
12  }
13 }
A particle plugin that can updates or process particles.
A particle system, containing particles and their updaters.
Listeners that can react on addition or removal to a ParticleSystem.