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IParticlePluginListener.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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namespace
SiliconStudio.
Paradox
.Particles
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{
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/// <summary>
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/// Listeners that can react on addition or removal to a <see cref="ParticleSystem"/>.
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/// </summary>
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public
interface
IParticlePluginListener
:
IParticlePlugin
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{
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void
OnAddPlugin(
ParticleSystem
particleSystem);
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void
OnRemovePlugin(
ParticleSystem
particleSystem);
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}
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}
SiliconStudio.Paradox.Particles.IParticlePlugin
A particle plugin that can updates or process particles.
Definition:
IParticlePlugin.cs:8
SiliconStudio.Paradox.Particles.ParticleSystem
A particle system, containing particles and their updaters.
Definition:
ParticleSystem.cs:19
SiliconStudio.Paradox.Particles.IParticlePluginListener
Listeners that can react on addition or removal to a ParticleSystem.
Definition:
IParticlePluginListener.cs:8
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
sources
engine
SiliconStudio.Paradox.Engine
Particles
IParticlePluginListener.cs
Generated on Sat Dec 20 2014 21:51:43 for Paradox Game Engine by
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