Paradox Game Engine  v1.0.0 beta06
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IDataSerializerInitializer.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 namespace SiliconStudio.Core.Serialization
4 {
5  /// <summary>
6  /// Adds initialization feature to a <see cref="DataSerializer"/>.
7  /// </summary>
8  public interface IDataSerializerInitializer
9  {
10  /// <summary>
11  /// Initializes the specified serializer.
12  /// </summary>
13  /// <param name="serializerSelector">The serializer.</param>
14  void Initialize(SerializerSelector serializerSelector);
15  }
16 }
Adds initialization feature to a DataSerializer.
Serializer context. It holds DataSerializer{T} objects and their factories.