3 using SiliconStudio.Core;
5 namespace SiliconStudio.
Paradox.Graphics
10 [DataContract(
"GraphicsProfile")]
DirectX11 support (HLSL 5.0, Compute Shaders, Domain/Hull Shaders)
DirectX9 support (HLSL 3.0)
DirectX11.1 support (HLSL 5.0, Compute Shaders, Domain/Hull Shaders)
DirectX9 support (HLSL 3.0)
DirectX10.1 support (HLSL 4.1, Geometry Shader)
DirectX11.2 support (HLSL 5.0, Compute Shaders, Domain/Hull Shaders)
DirectX10 support (HLSL 4.0, Geometry Shader)
GraphicsProfile
Identifies the set of supported devices for the demo based on device capabilities.
DirectX9 support (HLSL 3.0)